Teaching naked : how moving technology out of your college classroom will improve student learning
Record details
- ISBN: 9781118110355
- ISBN: 1118110358
- ISBN: 9781118224281
- ISBN: 1118224280
- ISBN: 9781118238080
- ISBN: 1118238087
- ISBN: 9781118262405
- ISBN: 1118262409
-
Physical Description:
print
xxii, 327 pages : illustrations ; 26 cm. - Edition: First edition.
- Publisher: San Francisco : Jossey-Bass, a Wiley imprint, [2012]
- Copyright: ©2012
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | PART I: The New Digital Landscape. The Flat Classroom and Global Competition ; Social Proximity and the Virtual Classroom ; Games, Customization, and Learning. -- PART II: Designing 21st-Century Courses. Designing College More Like a Video Game ; Technology for Information Delivery ; Technology for Engagement ; Technology for Assessment ; The Naked Classroom. -- PART III Strategies for Universities of the Future. The Educational Product in the Internet Age ; The Naked Curriculum ; The Naked Campus. |
Search for related items by subject
Subject: | Educational technology Education, Higher Effect of technological innovations on School improvement programs Blended learning |
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Available copies
- 1 of 1 copy available at Kirtland Community College.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Kirtland Community College Library | LB 1028.3 .B69 2012 | 30775305532013 | General Collection | Available | - |
Electronic resources
Teaching Naked : How Moving Technology Out of Your College Classroom Will Improve Student Learning
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Table of Contents
Teaching Naked : How Moving Technology Out of Your College Classroom Will Improve Student Learning
Section | Section Description | Page Number |
---|---|---|
Preface | p. ix | |
About the Author | p. xxi | |
Part I | The New Digital Landscape | p. 1 |
1 | The Flat Classroom and Global Competition | p. 3 |
2 | Social Proximity and the Virtual Classroom | p. 27 |
3 | Games, Customization, and Learning | p. 51 |
Part II | Designing 21st-century Courses | p. 73 |
4 | Designing College More Like a Video Game | p. 75 |
5 | Technology for Information Delivery | p. 103 |
6 | Technology for Engagement | p. 129 |
7 | Technology for Assessment | p. 153 |
8 | The Naked Classroom | p. 135 |
Part III | Strategies for Universities of the Future | p. 215 |
9 | The Educational Product in the Internet Age | p. 217 |
10 | The Naked Curriculum | p. 243 |
11 | The Naked Campus | p. 267 |
Bibliography | p. 289 | |
Index | p. 315 |