Bit by bit : how video games transformed our world / Andrew Ervin.
- 1 of 1 copy available at Kirtland Community College.
0 current holds with 1 total copy.
|Location||Call Number / Copy Notes||Barcode||Shelving Location||Status||Due Date|
|Kirtland Community College Library||GV 1469.3 .E78 2017||30775305531197||General Collection||Available||-|
- ISBN: 9780465039708
- ISBN: 0465039707
- Physical Description: viii, 290 pages ; 22 cm
- Publisher: New York, NY : Basic Books, 
|Bibliography, etc. Note:||
Includes bibliographical references and index.
|Formatted Contents Note:||
1. Epic origins -- 2. Era of innovation -- 3. Atari -- 4. Call to adventure -- 5. Arcade projects -- 6. The first auteur -- 7. The renaissance -- 8. Dialing up -- 9. An American master -- 10. World of warcraft -- 11. Trigger warnings -- 12. Exile and the kingdom -- 13. New auteurs -- 14. The art question -- 15. Restart -- Appendix: My 11 favorite games.
"Charting the material and technological history of video games, from the 1950s to the present"-- Provided by publisher.
Ervin blends history, memoir and reportage to examine the explosive popularity of video games. He shows how games constitute a unique storytelling medium that offers us startling new ways to think about our lives and the world around us. And he argues that the best games, as defined by the aesthetic and even political ambitions of their creators, rise to the level of art.
Search for related items by subject
|Subject:||Video games > History.
Video games > Technological innovations.