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| 03792cam a2200589 i 4500 |
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001 | 45617 |
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003 | KCCL |
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005 | 20170719162819.0 |
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008 | 170112t20172017nyu b 001 0 eng |
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010 | | . |
‡a 2017000608 |
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035 | | . |
‡a(OCoLC)ocn956624915 |
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040 | | . |
‡aDLC
‡beng
‡erda
‡cDLC
‡dYDX
‡dBDX
‡dOCLCO
‡dFM0
‡dQBX
‡dABG
‡dOCLCF
‡dOJ4
‡dYDX
‡dOCLCO
‡dAJB
‡dCHK
‡dET8 |
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020 | | . |
‡a9781534500266
‡qhardcover |
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020 | | . |
‡a153450026X
‡qhardcover |
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020 | | . |
‡a9781534500303
‡qpaperback |
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020 | | . |
‡a1534500308
‡qpaperback |
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029 | 1 | . |
‡aAU@
‡b000059512937 |
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029 | 1 | . |
‡aCHVBK
‡b483115231 |
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029 | 1 | . |
‡aCHBIS
‡b010779977 |
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035 | | . |
‡a(OCoLC)956624915 |
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042 | | . |
‡apcc |
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050 | 0 | 0. |
‡aQA76.9.C65
‡bV57235 2017 |
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082 | 0 | 0. |
‡a006.8
‡223 |
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049 | | . |
‡aET8A
‡c1 |
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130 | 0 | . |
‡aVirtual reality (Greenhaven Press) |
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245 | 1 | 0. |
‡aVirtual reality /
‡cSusan Henneberg, book editor. |
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250 | | . |
‡aFirst edition. |
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264 | | 1. |
‡aNew York, NY :
‡bGreenhaven Publishing,
‡c2017. |
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264 | | 4. |
‡c©2017 |
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300 | | . |
‡a200 pages ;
‡c24 cm. |
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336 | | . |
‡atext
‡btxt
‡2rdacontent |
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337 | | . |
‡aunmediated
‡bn
‡2rdamedia |
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338 | | . |
‡avolume
‡bnc
‡2rdacarrier |
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490 | 1 | . |
‡aOpposing viewpoints® series |
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504 | | . |
‡aIncludes bibliographical references and index. |
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521 | 2 | . |
‡aGrades 9 to 12. |
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505 | 0 | 0. |
‡tIs a simulated world a better world? Virtual reality is more than just entertainment /
‡rVirtual Reality Society ;
‡tSchools struggle with virtual reality /
‡rBenjamin Herold ;
‡tVirtual reality is transforming healthcare /
‡rBertalan Mesko ;
‡tVR helps create better soldiers and commanders /
‡rDavid Kushner ;
‡tVirtual reality can revolutionize higher education /
‡rDavid Matthews --
‡tHow real is real? Virtual reality is moving in positive directions /
‡rMaria Konnikova ;
‡tVirtual reality is not ready for widespread use /
‡rMark Ceb ;
‡tExperiencing history is better than learning it /
‡rLuke O'Neil ;
‡tVirtual reality helps users develop empathy /
‡rBen Kuchera ;
‡tMarket research will benefit from virtual reality /
‡rRaymond Burke ;
‡tTo become mainstream technology, virtual reality must overcome challenges /
‡rStuart Dredge --
‡tWhat impact will virtual reality have on human behavior? Virtual reality has therapeutic applications /
‡rBobbie Ticknor ;
‡tVirtual reality effectively engages the emotions /
‡rJulia Diemer, Georg W. Alpers, Henrik M. Peperkorn, Yousef Shiban, and Andreas Muhlberger ;
‡tDespite challenges, VR offers opportunities for psychology research /
‡rChristopher J. Wilson and Alessandra Soranzo ;
‡tVR violent video games could be dangerous /
‡rThomas McMullan ;
‡tIn the classroom, virtual reality is better than real world /
‡rMathew Georghiou --
‡tWill virtual reality lead to a decline in society? VR developers must adhere to a code of ethics /
‡rDaniel Oberhaus ;
‡tResearch should focus on minimizing negative effects of VR /
‡rMark E. Koltko-Rivera ;
‡tChurch-goers can find meaning and community in virtual reality /
‡rGiulio Prisco ;
‡tVirtual reality may not be safe /
‡rVikram Kinkar ;
‡tVirtual reality can save the planet /
‡rIvy Shih. |
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650 | | 0. |
‡aVirtual reality
‡vPopular works. |
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650 | | 0. |
‡aComputer simulation
‡vPopular works. |
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650 | | 0. |
‡aHuman-computer interaction
‡vPopular works. |
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700 | 1 | . |
‡aHenneberg, Susan,
‡eeditor. |
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830 | | 0. |
‡aOpposing viewpoints series (Unnumbered) |
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938 | | . |
‡aYBP Library Services
‡bYANK
‡n13113308 |
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938 | | . |
‡aYBP Library Services
‡bYANK
‡n13111391 |
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938 | | . |
‡aBaker and Taylor
‡bBTCP
‡nBK0019341876 |
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938 | | . |
‡aBrodart
‡bBROD
‡n117631442 |
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938 | | . |
‡aQuality Books, Inc.
‡bQUAL
‡nqbi17000070 |
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994 | | . |
‡aC0
‡bET8 |
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905 | | . |
‡u191974 |
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901 | | . |
‡aocn956624915
‡bOCoLC
‡c45617
‡tbiblio
‡soclc |
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