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Virtual reality  Cover Image Book Book

Virtual reality / Susan Henneberg, book editor.

Henneberg, Susan, (editor.).

Record details

  • ISBN: 9781534500266
  • ISBN: 153450026X
  • ISBN: 9781534500303
  • ISBN: 1534500308
  • Physical Description: 200 pages ; 24 cm.
  • Edition: First edition.
  • Publisher: New York, NY : Greenhaven Publishing, 2017.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Formatted Contents Note:
Is a simulated world a better world? Virtual reality is more than just entertainment / Virtual Reality Society ; Schools struggle with virtual reality / Benjamin Herold ; Virtual reality is transforming healthcare / Bertalan Mesko ; VR helps create better soldiers and commanders / David Kushner ; Virtual reality can revolutionize higher education / David Matthews -- How real is real? Virtual reality is moving in positive directions / Maria Konnikova ; Virtual reality is not ready for widespread use / Mark Ceb ; Experiencing history is better than learning it / Luke O'Neil ; Virtual reality helps users develop empathy / Ben Kuchera ; Market research will benefit from virtual reality / Raymond Burke ; To become mainstream technology, virtual reality must overcome challenges / Stuart Dredge -- What impact will virtual reality have on human behavior? Virtual reality has therapeutic applications / Bobbie Ticknor ; Virtual reality effectively engages the emotions / Julia Diemer, Georg W. Alpers, Henrik M. Peperkorn, Yousef Shiban, and Andreas Muhlberger ; Despite challenges, VR offers opportunities for psychology research / Christopher J. Wilson and Alessandra Soranzo ; VR violent video games could be dangerous / Thomas McMullan ; In the classroom, virtual reality is better than real world / Mathew Georghiou -- Will virtual reality lead to a decline in society? VR developers must adhere to a code of ethics / Daniel Oberhaus ; Research should focus on minimizing negative effects of VR / Mark E. Koltko-Rivera ; Church-goers can find meaning and community in virtual reality / Giulio Prisco ; Virtual reality may not be safe / Vikram Kinkar ; Virtual reality can save the planet / Ivy Shih.
Target Audience Note:
Grades 9 to 12.
Subject: Virtual reality > Popular works.
Computer simulation > Popular works.
Human-computer interaction > Popular works.

Available copies

  • 1 of 1 copy available at Kirtland Community College.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Kirtland Community College Library QA 76.9 .C65 V57 2017 30775305523160 General Collection Available -

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020 . ‡a9781534500266 ‡qhardcover
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1300 . ‡aVirtual reality (Greenhaven Press)
24510. ‡aVirtual reality / ‡cSusan Henneberg, book editor.
250 . ‡aFirst edition.
264 1. ‡aNew York, NY : ‡bGreenhaven Publishing, ‡c2017.
264 4. ‡c©2017
300 . ‡a200 pages ; ‡c24 cm.
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
4901 . ‡aOpposing viewpoints® series
504 . ‡aIncludes bibliographical references and index.
5212 . ‡aGrades 9 to 12.
50500. ‡tIs a simulated world a better world? Virtual reality is more than just entertainment / ‡rVirtual Reality Society ; ‡tSchools struggle with virtual reality / ‡rBenjamin Herold ; ‡tVirtual reality is transforming healthcare / ‡rBertalan Mesko ; ‡tVR helps create better soldiers and commanders / ‡rDavid Kushner ; ‡tVirtual reality can revolutionize higher education / ‡rDavid Matthews -- ‡tHow real is real? Virtual reality is moving in positive directions / ‡rMaria Konnikova ; ‡tVirtual reality is not ready for widespread use / ‡rMark Ceb ; ‡tExperiencing history is better than learning it / ‡rLuke O'Neil ; ‡tVirtual reality helps users develop empathy / ‡rBen Kuchera ; ‡tMarket research will benefit from virtual reality / ‡rRaymond Burke ; ‡tTo become mainstream technology, virtual reality must overcome challenges / ‡rStuart Dredge -- ‡tWhat impact will virtual reality have on human behavior? Virtual reality has therapeutic applications / ‡rBobbie Ticknor ; ‡tVirtual reality effectively engages the emotions / ‡rJulia Diemer, Georg W. Alpers, Henrik M. Peperkorn, Yousef Shiban, and Andreas Muhlberger ; ‡tDespite challenges, VR offers opportunities for psychology research / ‡rChristopher J. Wilson and Alessandra Soranzo ; ‡tVR violent video games could be dangerous / ‡rThomas McMullan ; ‡tIn the classroom, virtual reality is better than real world / ‡rMathew Georghiou -- ‡tWill virtual reality lead to a decline in society? VR developers must adhere to a code of ethics / ‡rDaniel Oberhaus ; ‡tResearch should focus on minimizing negative effects of VR / ‡rMark E. Koltko-Rivera ; ‡tChurch-goers can find meaning and community in virtual reality / ‡rGiulio Prisco ; ‡tVirtual reality may not be safe / ‡rVikram Kinkar ; ‡tVirtual reality can save the planet / ‡rIvy Shih.
650 0. ‡aVirtual reality ‡vPopular works.
650 0. ‡aComputer simulation ‡vPopular works.
650 0. ‡aHuman-computer interaction ‡vPopular works.
7001 . ‡aHenneberg, Susan, ‡eeditor.
830 0. ‡aOpposing viewpoints series (Unnumbered)
938 . ‡aYBP Library Services ‡bYANK ‡n13113308
938 . ‡aYBP Library Services ‡bYANK ‡n13111391
938 . ‡aBaker and Taylor ‡bBTCP ‡nBK0019341876
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938 . ‡aQuality Books, Inc. ‡bQUAL ‡nqbi17000070
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905 . ‡u191974
901 . ‡aocn956624915 ‡bOCoLC ‡c45617 ‡tbiblio ‡soclc

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