Fundamentals of game development / Heather Maxwell Chandler, Rafael Chandler.
Record details
- ISBN: 9780763778958 (pbk.)
- ISBN: 0763778958
- Physical Description: xxiv, 381 p. : ill. ; 23 cm. + 1 CD-ROM (4 3/4 in.).
- Publisher: Sudbury, MA : Jones and Bartlett Learning, c2011.
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations. |
Search for related items by subject
Subject: | Computer games > Programming. |
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Available copies
- 1 of 1 copy available at Kirtland Community College.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Kirtland Community College Library | QA 76.76 .C672 C437 2011 | 30541255 | General Collection | Available | - |
LDR | 01634cam a2200385 a 4500 | ||
---|---|---|---|
001 | 34409 | ||
003 | KCCL | ||
005 | 20110310055602.0 | ||
008 | 100203s2011 maua b 001 0 eng | ||
010 | . | ‡a 2010004325 | |
035 | . | ‡a(OCoLC)ocn504279984 | |
040 | . | ‡aDLC ‡cDLC ‡dC#P ‡dYDXCP ‡dBWX ‡dCDX ‡dIG# ‡dLMR ‡dET8 | |
020 | . | ‡a9780763778958 (pbk.) | |
020 | . | ‡a0763778958 | |
029 | 1 | . | ‡aCDX ‡b11542043 |
029 | 1 | . | ‡aNZ1 ‡b13325263 |
029 | 1 | . | ‡aAU@ ‡b000045283697 |
035 | . | ‡a(OCoLC)504279984 | |
050 | 0 | 0. | ‡aQA76.76.C672 ‡bC437 2011 |
082 | 0 | 0. | ‡a794.8/1526 ‡222 |
049 | . | ‡aET8A ‡c1 | |
100 | 1 | . | ‡aChandler, Heather Maxwell. |
245 | 1 | 0. | ‡aFundamentals of game development / ‡cHeather Maxwell Chandler, Rafael Chandler. |
260 | . | ‡aSudbury, MA : ‡bJones and Bartlett Learning, ‡cc2011. | |
300 | . | ‡axxiv, 381 p. : ‡bill. ; ‡c23 cm. + ‡e1 CD-ROM (4 3/4 in.). | |
490 | 1 | . | ‡aFoundations of game development |
504 | . | ‡aIncludes bibliographical references and index. | |
505 | 0 | . | ‡aWhat is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations. |
650 | 0. | ‡aComputer games ‡xProgramming. | |
700 | 1 | . | ‡aChandler, Rafael. |
830 | 0. | ‡aFoundations of game development. | |
938 | . | ‡aYBP Library Services ‡bYANK ‡n3150381 | |
938 | . | ‡aBlackwell Book Service ‡bBBUS ‡nR3847704 ‡c$69.95 | |
938 | . | ‡aCoutts Information Services ‡bCOUT ‡n11542043 | |
938 | . | ‡aIngram ‡bINGR ‡n9780763778958 | |
994 | . | ‡aC0 ‡bET8 | |
901 | . | ‡aocn504279984 ‡bOCoLC ‡c34409 ‡tbiblio |