Catalog

Record Details

Catalog Search



Fundamentals of game development  Cover Image Book Book

Fundamentals of game development / Heather Maxwell Chandler, Rafael Chandler.

Chandler, Heather Maxwell. (Author). Chandler, Rafael. (Added Author).

Record details

  • ISBN: 9780763778958 (pbk.)
  • ISBN: 0763778958
  • Physical Description: xxiv, 381 p. : ill. ; 23 cm. + 1 CD-ROM (4 3/4 in.).
  • Publisher: Sudbury, MA : Jones and Bartlett Learning, c2011.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Formatted Contents Note:
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.
Subject: Computer games > Programming.

Available copies

  • 1 of 1 copy available at Kirtland Community College.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Kirtland Community College Library QA 76.76 .C672 C437 2011 30541255 General Collection Available -

LDR 01634cam a2200385 a 4500
00134409
003KCCL
00520110310055602.0
008100203s2011 maua b 001 0 eng
010 . ‡a 2010004325
035 . ‡a(OCoLC)ocn504279984
040 . ‡aDLC ‡cDLC ‡dC#P ‡dYDXCP ‡dBWX ‡dCDX ‡dIG# ‡dLMR ‡dET8
020 . ‡a9780763778958 (pbk.)
020 . ‡a0763778958
0291 . ‡aCDX ‡b11542043
0291 . ‡aNZ1 ‡b13325263
0291 . ‡aAU@ ‡b000045283697
035 . ‡a(OCoLC)504279984
05000. ‡aQA76.76.C672 ‡bC437 2011
08200. ‡a794.8/1526 ‡222
049 . ‡aET8A ‡c1
1001 . ‡aChandler, Heather Maxwell.
24510. ‡aFundamentals of game development / ‡cHeather Maxwell Chandler, Rafael Chandler.
260 . ‡aSudbury, MA : ‡bJones and Bartlett Learning, ‡cc2011.
300 . ‡axxiv, 381 p. : ‡bill. ; ‡c23 cm. + ‡e1 CD-ROM (4 3/4 in.).
4901 . ‡aFoundations of game development
504 . ‡aIncludes bibliographical references and index.
5050 . ‡aWhat is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.
650 0. ‡aComputer games ‡xProgramming.
7001 . ‡aChandler, Rafael.
830 0. ‡aFoundations of game development.
938 . ‡aYBP Library Services ‡bYANK ‡n3150381
938 . ‡aBlackwell Book Service ‡bBBUS ‡nR3847704 ‡c$69.95
938 . ‡aCoutts Information Services ‡bCOUT ‡n11542043
938 . ‡aIngram ‡bINGR ‡n9780763778958
994 . ‡aC0 ‡bET8
901 . ‡aocn504279984 ‡bOCoLC ‡c34409 ‡tbiblio

Additional Resources