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Anime and the visual novel : narrative structure, design and play at the crossroads of animation and computer games  Cover Image Book Book

Anime and the visual novel : narrative structure, design and play at the crossroads of animation and computer games / Dani Cavallaro.

Cavallaro, Dani. (Author).

Summary:

"This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Anime based on visual novels capitalize on the parent games' attributes, yielding thought-provoking yarns and complex personalities"--Provided by publisher.

Record details

  • ISBN: 9780786444274 (pbk. : alk. paper)
  • ISBN: 0786444274 (pbk. : alk. paper)
  • Physical Description: v, 262 p. ; 23 cm.
  • Publisher: Jefferson, N.C. : McFarland & Co., c2010.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Includes filmography.
Formatted Contents Note:
Anime and the visual novel: theoretical approaches -- Parallel worlds -- Returns to the past -- Epic exploits -- Journeys of self-discovery.
Subject: Animated films > Japan > Themes, motives.
Computer games > Japan.

Available copies

  • 1 of 1 copy available at Kirtland Community College.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Kirtland Community College Library NC 1766 .J3 C374 2010 30539584 General Collection Available -

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035 . ‡a(OCoLC)ocn394928064
040 . ‡aDLC ‡cDLC ‡dYDXCP ‡dBTCTA ‡dC#P ‡dOCLCQ ‡dET8
020 . ‡a9780786444274 (pbk. : alk. paper)
020 . ‡a0786444274 (pbk. : alk. paper)
0291 . ‡aAU@ ‡b000044746074
035 . ‡a(OCoLC)394928064
043 . ‡aa-ja---
05000. ‡aNC1766.J3 ‡bC374 2010
08200. ‡a791.43/340952 ‡222
049 . ‡aET8A ‡c1
1001 . ‡aCavallaro, Dani.
24510. ‡aAnime and the visual novel : ‡bnarrative structure, design and play at the crossroads of animation and computer games / ‡cDani Cavallaro.
260 . ‡aJefferson, N.C. : ‡bMcFarland & Co., ‡cc2010.
300 . ‡av, 262 p. ; ‡c23 cm.
504 . ‡aIncludes bibliographical references and index.
504 . ‡aIncludes filmography.
5050 . ‡aAnime and the visual novel: theoretical approaches -- Parallel worlds -- Returns to the past -- Epic exploits -- Journeys of self-discovery.
520 . ‡a"This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Anime based on visual novels capitalize on the parent games' attributes, yielding thought-provoking yarns and complex personalities"--Provided by publisher.
650 0. ‡aAnimated films ‡zJapan ‡xThemes, motives.
650 0. ‡aComputer games ‡zJapan.
938 . ‡aYBP Library Services ‡bYANK ‡n3046676
938 . ‡aBaker and Taylor ‡bBTCP ‡nBK0008432599
994 . ‡aC0 ‡bET8
901 . ‡aocn394928064 ‡bOCoLC ‡c32719 ‡tbiblio

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