Anime and the visual novel : narrative structure, design and play at the crossroads of animation and computer games / Dani Cavallaro.
"This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Anime based on visual novels capitalize on the parent games' attributes, yielding thought-provoking yarns and complex personalities"--Provided by publisher.
Record details
- ISBN: 9780786444274 (pbk. : alk. paper)
- ISBN: 0786444274 (pbk. : alk. paper)
- Physical Description: v, 262 p. ; 23 cm.
- Publisher: Jefferson, N.C. : McFarland & Co., c2010.
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references and index. Includes filmography. |
Formatted Contents Note: | Anime and the visual novel: theoretical approaches -- Parallel worlds -- Returns to the past -- Epic exploits -- Journeys of self-discovery. |
Search for related items by subject
Subject: | Animated films > Japan > Themes, motives. Computer games > Japan. |
Available copies
- 1 of 1 copy available at Kirtland Community College.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Kirtland Community College Library | NC 1766 .J3 C374 2010 | 30539584 | General Collection | Available | - |
LDR | 01609cam a2200349 a 4500 | ||
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001 | 32719 | ||
003 | KCCL | ||
005 | 20100218071009.0 | ||
008 | 090922s2010 ncu bq 001 0 eng | ||
010 | . | ‡a 2009039280 | |
035 | . | ‡a(OCoLC)ocn394928064 | |
040 | . | ‡aDLC ‡cDLC ‡dYDXCP ‡dBTCTA ‡dC#P ‡dOCLCQ ‡dET8 | |
020 | . | ‡a9780786444274 (pbk. : alk. paper) | |
020 | . | ‡a0786444274 (pbk. : alk. paper) | |
029 | 1 | . | ‡aAU@ ‡b000044746074 |
035 | . | ‡a(OCoLC)394928064 | |
043 | . | ‡aa-ja--- | |
050 | 0 | 0. | ‡aNC1766.J3 ‡bC374 2010 |
082 | 0 | 0. | ‡a791.43/340952 ‡222 |
049 | . | ‡aET8A ‡c1 | |
100 | 1 | . | ‡aCavallaro, Dani. |
245 | 1 | 0. | ‡aAnime and the visual novel : ‡bnarrative structure, design and play at the crossroads of animation and computer games / ‡cDani Cavallaro. |
260 | . | ‡aJefferson, N.C. : ‡bMcFarland & Co., ‡cc2010. | |
300 | . | ‡av, 262 p. ; ‡c23 cm. | |
504 | . | ‡aIncludes bibliographical references and index. | |
504 | . | ‡aIncludes filmography. | |
505 | 0 | . | ‡aAnime and the visual novel: theoretical approaches -- Parallel worlds -- Returns to the past -- Epic exploits -- Journeys of self-discovery. |
520 | . | ‡a"This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Anime based on visual novels capitalize on the parent games' attributes, yielding thought-provoking yarns and complex personalities"--Provided by publisher. | |
650 | 0. | ‡aAnimated films ‡zJapan ‡xThemes, motives. | |
650 | 0. | ‡aComputer games ‡zJapan. | |
938 | . | ‡aYBP Library Services ‡bYANK ‡n3046676 | |
938 | . | ‡aBaker and Taylor ‡bBTCP ‡nBK0008432599 | |
994 | . | ‡aC0 ‡bET8 | |
901 | . | ‡aocn394928064 ‡bOCoLC ‡c32719 ‡tbiblio |